This one was fun to do just because you could spawn a person out of thin air simply by pressing a button. It was pretty simple to do just because the AI were also BP classes, so I could just call a spawn actor by class node. The interesting part about them was, the first time I did it I still had the scale of the transform on .2 for each of the dimensions. So when you spawned them there was a tiny little person running around trying to fight for you. It was pretty funny. But I fixed that and made them normal and that was the only real hiccup I had with that BP class.
No comments:
Post a Comment